unreal.LiveLinkAnimationAxisSwitchPreProcessor
¶
-
class
unreal.
LiveLinkAnimationAxisSwitchPreProcessor
(outer=None, name='None')¶ Bases:
unreal.LiveLinkTransformAxisSwitchPreProcessor
Allows to switch any axis of an incoming animation with another axis. For example the Z-Axis of an incoming transform can be set to the (optionally negated) Y-Axis of the transform in UE.: This implies that translation, rotation and scale will be affected by switching an axis.:
C++ Source:
Plugin: LiveLink
Module: LiveLink
File: LiveLinkAxisSwitchPreProcessor.h
Editor Properties: (see get_editor_property/set_editor_property)
orientation_axis_x
(LiveLinkAxis): [Read-Write] Orientation Axis Xorientation_axis_y
(LiveLinkAxis): [Read-Write] Orientation Axis Yorientation_axis_z
(LiveLinkAxis): [Read-Write] Orientation Axis Ztranslation_axis_x
(LiveLinkAxis): [Read-Write] Translation Axis Xtranslation_axis_y
(LiveLinkAxis): [Read-Write] Translation Axis Ytranslation_axis_z
(LiveLinkAxis): [Read-Write] Translation Axis Z