unreal.LiveLinkDebuggerSettings
¶
-
class
unreal.
LiveLinkDebuggerSettings
(outer=None, name='None')¶ Bases:
unreal.Object
Live Link Debugger Settings
C++ Source:
Plugin: LiveLinkCurveDebugUI
Module: LiveLinkCurveDebugUI
File: LiveLinkDebuggerSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
dpi_scale_multiplier
(float): [Read-Write] This multiplier is used on the Viewport Widget version (IE: In Game) as it needs to be slightly more aggresive then the PC versionmax_bar_color
(SlateColor): [Read-Write] Color used when the CurveValueBar is at 1.0min_bar_color
(SlateColor): [Read-Write] Color used when the CurveValue bar is at 0
-
get_bar_color_for_curve_value
(curve_value) → SlateColor¶ Get Bar Color for Curve Value
- Parameters
curve_value (float) –
- Returns
- Return type