unreal.LiveLinkFrameInterpolationProcessor

class unreal.LiveLinkFrameInterpolationProcessor(outer=None, name='None')

Bases: unreal.Object

Basic object to interpolate live link frames Inherit from it to do custom blending for your data type It can only be used on the Game Thread. See ILiveLinkFrameInterpolationProcessorWorker for the any thread implementation.:

C++ Source:

  • Module: LiveLinkInterface

  • File: LiveLinkFrameInterpolationProcessor.h