unreal.LiveLinkRemapAsset
¶
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class
unreal.
LiveLinkRemapAsset
(outer=None, name='None')¶ Bases:
unreal.LiveLinkRetargetAsset
Remap asset for data coming from Live Link. Allows simple application of bone transforms into current pose based on name remapping only
C++ Source:
Plugin: LiveLink
Module: LiveLink
File: LiveLinkRemapAsset.h
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get_remapped_bone_name
(bone_name) → Name¶ Blueprint Implementable function for getting a remapped bone name from the original
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get_remapped_curve_name
(curve_name) → Name¶ Blueprint Implementable function for getting a remapped curve name from the original
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remap_curve_elements
(curve_items)¶ Blueprint Implementable function for remapping, adding or otherwise modifying the curve element data from Live Link. This is run after GetRemappedCurveName