unreal.LogoutCallbackProxy
¶
-
class
unreal.
LogoutCallbackProxy
(outer=None, name='None')¶ Bases:
unreal.BlueprintAsyncActionBase
Logout Callback Proxy
C++ Source:
Plugin: OnlineSubsystemUtils
Module: OnlineSubsystemUtils
File: LogoutCallbackProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
on_failure
(OnlineLogoutResult): [Read-Write] Called when the logout completed unsuccessfullyon_success
(OnlineLogoutResult): [Read-Write] Called when the logout completed successfully
-
property
on_failure
¶ [Read-Write] Called when the logout completed unsuccessfully
- Type
-
property
on_success
¶ [Read-Write] Called when the logout completed successfully
- Type