unreal.MLConnectionsInviteStatus
¶
-
class
unreal.
MLConnectionsInviteStatus
¶ Bases:
unreal.EnumBase
deprecated: ‘MLConnectionsInviteStatus’ was renamed to ‘MagicLeapConnectionsInviteStatus’.
-
CANCELLED
¶ Indicates sending process was cancelled either by user, system or see MLConnectionsCancelInvite.
- Type
4
-
DISPATCHED
¶ Indicates invite dialog has been completed by the user the invite was successfully sent. Invite request resources ready to be freed see MLContactsReleaseRequestResources.
- Type
2
-
DISPATCH_FAILED
¶ Indicates that the user has completed the invite dialog but the system was unable to send the invite.
- Type
3
-
INVALID_HANDLE
¶ Unable to determine invite status, because provided handle is invalid.
- Type
5
-
PENDING
¶ Indicates sending process has successfully initiated and invite dialog is being displayed to the user.
- Type
1
-
SUBMITTING_REQUEST
¶ Indicates the request to start the sending process is being submitted to the system.
- Type
0
-