unreal.MPCDIBlueprintAPI

class unreal.MPCDIBlueprintAPI(outer=None, name='None')

Bases: unreal.Interface

MPCDIBlueprint API

C++ Source:

  • Plugin: nDisplay

  • Module: MPCDI

  • File: IMPCDIBlueprintAPI.h

get_mpcdi_mesh_data(mpcdi_file, buffer_name, region_name) → MPCDIGeometryExportData or None

Get MPCDIMesh Data

Parameters
  • mpcdi_file (str) –

  • buffer_name (str) –

  • region_name (str) –

Returns

mesh_data (MPCDIGeometryExportData):

Return type

MPCDIGeometryExportData or None

get_pfm_mesh_data(pfm_file, pfm_scale=1.0, is_mpcdi_axis=True) → MPCDIGeometryExportData or None

Get PFMMesh Data

Parameters
  • pfm_file (str) –

  • pfm_scale (float) –

  • is_mpcdi_axis (bool) –

Returns

mesh_data (MPCDIGeometryExportData):

Return type

MPCDIGeometryExportData or None

reload_changed_external_files()None

Reload Changed External Files

set_mpcdi_mesh_data(mpcdi_file, buffer_name, region_name, mesh_data)None

Set MPCDIMesh Data

Parameters