unreal.MPCDIGeometryImportData
¶
-
class
unreal.
MPCDIGeometryImportData
(width=0, height=0, vertices=[])¶ Bases:
unreal.StructBase
MPCDIGeometry Import Data
C++ Source:
Plugin: nDisplay
Module: MPCDI
File: MPCDIContainers.h
Editor Properties: (see get_editor_property/set_editor_property)
height
(int32): [Read-Write] Heightvertices
(Array(Vector)): [Read-Write] Verticeswidth
(int32): [Read-Write] Width
-
property
height
¶ [Read-Write] Height
- Type
(int32)
-
property
width
¶ [Read-Write] Width
- Type
(int32)