unreal.MagicLeapCameraPlaneInfo

class unreal.MagicLeapCameraPlaneInfo(width=0, height=0, stride=0, bytes_per_pixel=0, data=[])

Bases: unreal.StructBase

Magic Leap Camera Plane Info

C++ Source:

  • Plugin: MagicLeapCamera

  • Module: MagicLeapCamera

  • File: MagicLeapCameraTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bytes_per_pixel (int32): [Read-Write] Number of bytes used to represent a pixel.

  • data (Array(uint8)): [Read-Write] Image data.

  • height (int32): [Read-Write] Height of the output image in pixels.

  • stride (int32): [Read-Write] Stride of the output image in bytes.

  • width (int32): [Read-Write] Width of the output image in pixels.

property bytes_per_pixel

[Read-Write] Number of bytes used to represent a pixel.

Type

(int32)

property data

[Read-Write] Image data.

Type

(Array(uint8))

property height

[Read-Write] Height of the output image in pixels.

Type

(int32)

property stride

[Read-Write] Stride of the output image in bytes.

Type

(int32)

property width

[Read-Write] Width of the output image in pixels.

Type

(int32)