unreal.MagicLeapCameraStartRecording
¶
-
class
unreal.
MagicLeapCameraStartRecording
(*args, **kwargs)¶ Bases:
unreal.DelegateBase
Delegate used to notify the initiating blueprint of the result of a request to begin recording video. Although this signals the task as complete, it may have failed or been cancelled.:
- Parameters
success (bool) – True if the task succeeded, false otherwise.
C++ Source:
Plugin: MagicLeapCamera
Module: MagicLeapCamera
File: MagicLeapCameraTypes.h