unreal.MagicLeapLightEstimationFunctionLibrary
¶
-
class
unreal.
MagicLeapLightEstimationFunctionLibrary
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
Magic Leap Light Estimation Function Library
C++ Source:
Plugin: MagicLeapLightEstimation
Module: MagicLeapLightEstimation
File: MagicLeapLightEstimationFunctionLibrary.h
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classmethod
create_tracker
() → bool¶ Create a light estimation tracker.
- Returns
true if tracker was successfully created, false otherwise
- Return type
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classmethod
get_ambient_global_state
() → MagicLeapLightEstimationAmbientGlobalState or None¶ Gets information about the ambient light sensor global state. Capturing images or video will stop the lighting information update, causing the retrieved data to be stale (old timestamps).:
- Returns
true if the global ambient state was succesfully retrieved.
global_ambient_state (MagicLeapLightEstimationAmbientGlobalState): Output param containing the information about the global lighting state (ambient intensity). Valid only if return value of function is true.
- Return type
-
classmethod
get_color_temperature_state
() → MagicLeapLightEstimationColorTemperatureState or None¶ Gets information about the color temperature state. Capturing images or video will stop the lighting information update, causing the retrieved data to be stale (old timestamps).:
- Returns
true if the color temperature state was succesfully retrieved.
color_temperature_state (MagicLeapLightEstimationColorTemperatureState): Output param containing the information about the color temperature. Valid only if return value of function is true.
- Return type