unreal.MagicLeapMeshBlockSelectorInterface

class unreal.MagicLeapMeshBlockSelectorInterface(outer=None, name='None')

Bases: unreal.Interface

Magic Leap Mesh Block Selector Interface

C++ Source:

  • Plugin: MagicLeap

  • Module: MagicLeap

  • File: MeshBlockSelectorInterface.h

select_mesh_blocks(new_mesh_info)

Given the new mesh information, select the blocks you want to keep and the level of detail for each of those blocks.

Parameters

new_mesh_info (MagicLeapTrackingMeshInfo) – Information on the latest mesh blocks available.

Returns

requested_mesh (Array(MagicLeapMeshBlockRequest)): output array containing details of blocks for whom the mesh should be requested.

Return type

Array(MagicLeapMeshBlockRequest)