unreal.MagicLeapMeshState
¶
-
class
unreal.
MagicLeapMeshState
¶ Bases:
unreal.EnumBase
State of a block mesh.
C++ Source:
Plugin: MagicLeap
Module: MagicLeap
File: MeshTrackerTypes.h
-
DELETED
¶ Mesh has been deleted.
- Type
2
-
NEW
¶ Mesh has been created
- Type
0
-
UNCHANGED
¶ Mesh is unchanged.
- Type
3
-
UPDATED
¶ Mesh has been updated.
- Type
1