unreal.MagicLeapMeshState

class unreal.MagicLeapMeshState

Bases: unreal.EnumBase

State of a block mesh.

C++ Source:

  • Plugin: MagicLeap

  • Module: MagicLeap

  • File: MeshTrackerTypes.h

DELETED

Mesh has been deleted.

Type

2

NEW

Mesh has been created

Type

0

UNCHANGED

Mesh is unchanged.

Type

3

UPDATED

Mesh has been updated.

Type

1