unreal.MagicLeapPlaneBoundary
¶
-
class
unreal.
MagicLeapPlaneBoundary
(polygon=[[]], holes=[])¶ Bases:
unreal.StructBase
Coplanar connected line segments representing the outer boundary of an N-sided polygon.
C++ Source:
Plugin: MagicLeap
Module: MagicLeapPlanes
File: MagicLeapPlanesTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
holes
(Array(MagicLeapPolygon)): [Read-Write] A polygon may contains multiple holes.polygon
(MagicLeapPolygon): [Read-Write] The polygon that defines the region.
-
property
holes
¶ [Read-Write] A polygon may contains multiple holes.
- Type
-
property
polygon
¶ [Read-Write] The polygon that defines the region.
- Type