unreal.MagicLeapTouchpadGesturesComponent
¶
-
class
unreal.
MagicLeapTouchpadGesturesComponent
(outer=None, name='None')¶ Bases:
unreal.ActorComponent
DEPRECATED use Touchpad Gesture Events instead. - Delegates touchpad gesture events for the Magic Leap Controller & MLMA
C++ Source:
Plugin: MagicLeap
Module: MagicLeapController
File: TouchpadGesturesComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_user_data
(Array(AssetUserData)): [Read-Write] Array of user data stored with the componentauto_activate
(bool): [Read-Write] Whether the component is activated at creation or must be explicitly activated.can_ever_affect_navigation
(bool): [Read-Write] Whether this component can potentially influence navigationcomponent_tags
(Array(Name)): [Read-Write] Array of tags that can be used for grouping and categorizing. Can also be accessed from scripting.editable_when_inherited
(bool): [Read-Write] True if this component can be modified when it was inherited from a parent actor classis_editor_only
(bool): [Read-Write] If true, the component will be excluded from non-editor buildson_component_activated
(ActorComponentActivatedSignature): [Read-Write] Called when the component has been activated, with parameter indicating if it was from a reseton_component_deactivated
(ActorComponentDeactivateSignature): [Read-Write] Called when the component has been deactivatedon_touchpad_gesture_continue
(TouchpadGestureEvent): [Read-Write] DEPRECATED use Touchpad Gesture Events instead. - Event called when a touchpad gesture continues. Provides all the meta data about the given gestures. deprecated: Use Touchpad Gesture Events instead.on_touchpad_gesture_end
(TouchpadGestureEvent): [Read-Write] DEPRECATED use Touchpad Gesture Events instead. - Event called when a touchpad gesture ends. Provides all the meta data about the given gestures. deprecated: Use Touchpad Gesture Events instead.on_touchpad_gesture_start
(TouchpadGestureEvent): [Read-Write] DEPRECATED use Touchpad Gesture Events instead. - Event called when a touchpad gesture starts. Provides all the meta data about the given gestures. deprecated: Use Touchpad Gesture Events instead.primary_component_tick
(ActorComponentTickFunction): [Read-Write] Main tick function for the Componentreplicates
(bool): [Read-Write] Is this component currently replicating? Should the network code consider it for replication? Owning Actor must be replicating first!
-
property
on_touchpad_gesture_continue
¶ [Read-Write] DEPRECATED use Touchpad Gesture Events instead. - Event called when a touchpad gesture continues. Provides all the meta data about the given gestures. deprecated: Use Touchpad Gesture Events instead.
- Type
-
property
on_touchpad_gesture_end
¶ [Read-Write] DEPRECATED use Touchpad Gesture Events instead. - Event called when a touchpad gesture ends. Provides all the meta data about the given gestures. deprecated: Use Touchpad Gesture Events instead.
- Type
-
property
on_touchpad_gesture_start
¶ [Read-Write] DEPRECATED use Touchpad Gesture Events instead. - Event called when a touchpad gesture starts. Provides all the meta data about the given gestures. deprecated: Use Touchpad Gesture Events instead.
- Type