unreal.MaterialExpressionLandscapeLayerCoords
¶
-
class
unreal.
MaterialExpressionLandscapeLayerCoords
(outer=None, name='None')¶ Bases:
unreal.MaterialExpression
Material Expression Landscape Layer Coords
C++ Source:
Module: Landscape
File: MaterialExpressionLandscapeLayerCoords.h
Editor Properties: (see get_editor_property/set_editor_property)
custom_uv_type
(LandscapeCustomizedCoordType): [Read-Write] Determines the mapping place to use on the terrain.desc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).mapping_pan_u
(float): [Read-Write] Offset to apply to the mapping along U.mapping_pan_v
(float): [Read-Write] Offset to apply to the mapping along V.mapping_rotation
(float): [Read-Write] Rotation to apply to the mapping.mapping_scale
(float): [Read-Write] Uniform scale to apply to the mapping.mapping_type
(TerrainCoordMappingType): [Read-Write] Determines the mapping place to use on the terrain.