unreal.MaterialExpressionTextureBase

class unreal.MaterialExpressionTextureBase(outer=None, name='None')

Bases: unreal.MaterialExpression

Material Expression Texture Base

C++ Source:

  • Module: Engine

  • File: MaterialExpressionTextureBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).

  • is_default_meshpaint_texture (bool): [Read-Write] Is default selected texture when using mesh paint mode texture painting

  • sampler_type (MaterialSamplerType): [Read-Write] Sampler Type

  • texture (Texture): [Read-Write] Texture

property sampler_type

[Read-Write] Sampler Type

Type

(MaterialSamplerType)

property texture

[Read-Write] Texture

Type

(Texture)