unreal.MediaCaptureState
¶
-
class
unreal.
MediaCaptureState
¶ Bases:
unreal.EnumBase
Possible states of media capture.
C++ Source:
Plugin: MediaIOFramework
Module: MediaIOCore
File: MediaCapture.h
-
CAPTURING
¶ Media is currently capturing.
- Type
1
-
ERROR
¶ Unrecoverable error occurred during capture.
- Type
0
-
PREPARING
¶ Media is being prepared for capturing.
- Type
2
-
STOPPED
¶ Capture has been stopped.
- Type
4
-
STOP_REQUESTED
¶ Capture has been stopped but some frames may need to be process.
- Type
3