unreal.MeshBlendShapeChannelMapping

class unreal.MeshBlendShapeChannelMapping(mesh_index=0, blend_shape_channel_index=0)

Bases: unreal.StructBase

Mesh Blend Shape Channel Mapping

C++ Source:

  • Plugin: RigLogic

  • Module: RigLogicModule

  • File: DNACommon.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_shape_channel_index (int32): [Read-Write] Blend Shape Channel Index

  • mesh_index (int32): [Read-Write] Mesh Index

property blend_shape_channel_index

[Read-Only] Blend Shape Channel Index

Type

(int32)

property mesh_index

[Read-Only] Mesh Index

Type

(int32)