unreal.MeshInstancingReplacementMethod
¶
-
class
unreal.
MeshInstancingReplacementMethod
¶ Bases:
unreal.EnumBase
How to replace instanced
C++ Source:
Module: Engine
File: MeshMerging.h
-
KEEP_ORIGINAL_ACTORS_AS_EDITOR_ONLY
¶ keep the original actors but hide them and set them to be editor-only
- Type
1
- Type
Non-destructive workflow
-
REMOVE_ORIGINAL_ACTORS
¶ remove the original actors when replacing with instanced static meshes
- Type
0
- Type
Destructive workflow