unreal.MeshModificationType
¶
-
class
unreal.
MeshModificationType
¶ Bases:
unreal.EnumBase
EMesh Modification Type
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshTypes.h
-
FINAL
¶ User has finished their current interaction with this mesh, and everything needs to be finalized at this time
- Type
2
-
FIRST_INTERIM
¶ The first Interim change since the last Final change. This must be followed by either an Interim change or a Final change
- Type
0
-
INTERIM
¶ User is still in the middle of their interaction. More changes to come, so don’t bother finalizing everything yet (smoother performance)
- Type
1