unreal.MeshState
unreal.
MeshState
Bases: unreal.EnumBase
unreal.EnumBase
deprecated: ‘MeshState’ was renamed to ‘MagicLeapMeshState’.
DELETED
Mesh has been deleted.
2
NEW
Mesh has been created
0
UNCHANGED
Mesh is unchanged.
3
UPDATED
Mesh has been updated.
1
unreal.MeshScreenAlignment
unreal.MeshTopologyChange