MockPhysicsInputCmd(movement_input=[0.0, 0.0, 0.0], jumped_pressed=False, charge_pressed=False)¶
Making this a blueprint type to that it can be filled out by BPs.
Editor Properties: (see get_editor_property/set_editor_property)
charge_pressed(bool): [Read-Write] Charge Pressed
jumped_pressed(bool): [Read-Write] Jumped Pressed
movement_input(Vector): [Read-Write] Movement Input