unreal.ModifierExecutionPhase
¶
-
class
unreal.
ModifierExecutionPhase
¶ Bases:
unreal.EnumBase
Ordered by phase execution timing
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: InputModifiers.h
-
FINAL_VALUE
¶ Applied when processing any input
- Type
1
-
PER_INPUT
¶ Check these on application and block FinalValue on mappings.
- Type
0
- Type
TODO