unreal.ModifyCurveApplyMode
¶
-
class
unreal.
ModifyCurveApplyMode
¶ Bases:
unreal.EnumBase
EModify Curve Apply Mode
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_ModifyCurve.h
-
ADD
¶ Add new value to input curve value
- Type
0
-
BLEND
¶ Blend input with new curve value, using Alpha setting on the node
- Type
2
-
REMAP_CURVE
¶ Remaps the new curve value between the CurveValues entry and 1.0 (.5 in CurveValues makes 0.51 map to 0.02)
- Type
4
-
SCALE
¶ Scale input value by new value
- Type
1
-
WEIGHTED_MOVING_AVERAGE
¶ Blend the new curve value with the last curve value using Alpha to determine the weighting (.5 is a moving average, higher values react to new values faster, lower slower)
- Type
3