unreal.MouseCursor
¶
-
class
unreal.
MouseCursor
¶ Bases:
unreal.EnumBase
Mouse cursor types (mirrored from ICursor.h)
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
-
CARDINAL_CROSS
¶ MoveItem.
- Type
7
-
CROSSHAIRS
¶ Target Cross.
- Type
8
-
DEFAULT
¶ Default cursor (arrow).
- Type
1
-
EYE_DROPPER
¶ Eye-dropper cursor for picking colors.
- Type
13
-
GRAB_HAND
¶ Grab Hand cursor.
- Type
10
-
GRAB_HAND_CLOSED
¶ Grab Hand cursor closed.
- Type
11
-
HAND
¶ Hand cursor.
- Type
9
-
NONE
¶ Causes no mouse cursor to be visible.
- Type
0
-
RESIZE_LEFT_RIGHT
¶ Resize horizontal.
- Type
3
-
RESIZE_SOUTH_EAST
¶ Resize diagonal.
- Type
5
-
RESIZE_SOUTH_WEST
¶ Resize other diagonal.
- Type
6
-
RESIZE_UP_DOWN
¶ Resize vertical.
- Type
4
-
SLASHED_CIRCLE
¶ a circle with a diagonal line through it.
- Type
12
-
TEXT_EDIT_BEAM
¶ Text edit beam.
- Type
2