unreal.MoviePipelineBurnInSetting
¶
-
class
unreal.
MoviePipelineBurnInSetting
(outer=None, name='None')¶ Bases:
unreal.MoviePipelineRenderPass
Movie Pipeline Burn in Setting
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineSettings
File: MoviePipelineBurnInSetting.h
Editor Properties: (see get_editor_property/set_editor_property)
burn_in_class
(SoftClassPath): [Read-Write] Burn in Classcomposite_onto_final_image
(bool): [Read-Write] Composite Onto Final Image
-
property
burn_in_class
¶ [Read-Write] Burn in Class
- Type