unreal.MoviePipelineFCPXMLExporter
¶
-
class
unreal.
MoviePipelineFCPXMLExporter
(outer=None, name='None')¶ Bases:
unreal.MoviePipelineOutputBase
Movie Pipeline FCPXMLExporter
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineFCPXMLExporterSetting.h
Editor Properties: (see get_editor_property/set_editor_property)
data_source
(FCPXMLExportDataSource): [Read-Write] Whether to build the FCPXML from sequence data directly (for reimporting) or from actual frame output data (for post processing)file_name_format
(str): [Read-Write] What format string should the final files use? Can include folder prefixes, and format string ({sequence_name}, etc.)
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property
data_source
¶ [Read-Write] Whether to build the FCPXML from sequence data directly (for reimporting) or from actual frame output data (for post processing)
- Type