unreal.MovieSceneAnimationTrackRecorderEditorSettings
¶
-
class
unreal.
MovieSceneAnimationTrackRecorderEditorSettings
(outer=None, name='None')¶ Bases:
unreal.MovieSceneTrackRecorderSettings
Movie Scene Animation Track Recorder Editor Settings
C++ Source:
Plugin: Takes
Module: TakeTrackRecorders
File: MovieSceneAnimationTrackRecorderSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
animation_asset_name
(str): [Read-Write] The name of the animation asset.animation_sub_directory
(str): [Read-Write] The name of the subdirectory animations will be placed in. Leave this empty to place into the same directory as the sequence base path.animation_track_name
(Text): [Read-Write] Name of the recorded animation track.interp_mode
(RichCurveInterpMode): [Read-Write] Interpolation mode for the recorded keys.tangent_mode
(RichCurveTangentMode): [Read-Write] Tangent mode for the recorded keys.