unreal.MovieSceneDMXLibrarySection
¶
-
class
unreal.
MovieSceneDMXLibrarySection
(outer=None, name='None')¶ Bases:
unreal.MovieSceneSection
A DMX Fixture Patch section
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: MovieSceneDMXLibrarySection.h
Editor Properties: (see get_editor_property/set_editor_property)
easing
(MovieSceneEasingSettings): [Read-Write] Easingeval_options
(MovieSceneSectionEvalOptions): [Read-Write] Eval Optionsis_active
(bool): [Read-Write] Toggle whether this section is active/inactiveis_locked
(bool): [Read-Write] Toggle whether this section is locked/unlockedpost_roll_frames
(FrameNumber): [Read-Write] The amount of time to continue ‘postrolling’ this section for after evaluation has ended.pre_roll_frames
(FrameNumber): [Read-Write] The amount of time to prepare this section for evaluation before it actually starts.section_range
(MovieSceneFrameRange): [Read-Write] The range in which this section is activetimecode_source
(MovieSceneTimecodeSource): [Read-Write] The timecode at which this movie scene section is based (ie. when it was recorded)
-
add_fixture_patch
(patch, active_mode=- 1) → None¶ Add a Fixture Patch’s Functions as curve channels to be animated
- Parameters
patch (DMXEntityFixturePatch) –
active_mode (int32) –
-
contains_fixture_patch
(patch) → bool¶ Check if this Section animates a Fixture Patch’s Functions
- Parameters
patch (DMXEntityFixturePatch) –
- Returns
- Return type
-
get_fixture_patch_channel_enabled
(patch, channel_index) → bool¶ Returns whether a Fixture Patch’s Function curve channel is currently enabled
- Parameters
patch (DMXEntityFixturePatch) –
channel_index (int32) –
- Returns
- Return type
-
get_fixture_patches
()¶ Get a list of the Fixture Patches being animated by this Section
- Returns
- Return type
-
get_num_patches
() → int32¶ Get the list of animated Fixture Patches and their curve channels
- Returns
- Return type
int32
-
remove_fixture_patch
(patch) → None¶ Remove all Functions of a Fixture Patch
- Parameters
patch (DMXEntityFixturePatch) –
-
set_fixture_patch_active_mode
(patch, active_mode) → None¶ Sets the active mode for a Fixture Patch
- Parameters
patch (DMXEntityFixturePatch) –
active_mode (int32) –
-
toggle_fixture_patch_channel
(patch, channel_index) → None¶ Toggle the visibility and evaluation of a Fixture Patch’s Function. When invisible, the Function won’t send its data to DMX Protocol.
- Parameters
patch (DMXEntityFixturePatch) –
channel_index (int32) –