unreal.MovieSceneTrack
¶
-
class
unreal.
MovieSceneTrack
(outer=None, name='None')¶ Bases:
unreal.MovieSceneSignedObject
Base class for a track in a Movie Scene
C++ Source:
Module: MovieScene
File: MovieSceneTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
display_options
(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options
(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given tracktrack_tint
(Color): [Read-Write] This track’s tint color
-
add_section
() → MovieSceneSection¶ Add a new section to this track
- Returns
The newly create section if successful
- Return type
-
get_color_tint
() → Color¶ Get the color tint for this track
- Returns
The color tint of the requested track
- Return type
-
get_display_name
() → Text¶ Get this track’s display name
- Returns
This track’s display name
- Return type
-
get_sections
()¶ Access all this track’s sections
- Returns
An array of this track’s sections
- Return type
-
get_sorting_order
() → int32¶ Get the sorting order for this track
- Returns
The sorting order of the requested track
- Return type
int32
-
remove_section
(section) → None¶ Remove the specified section
- Parameters
section (MovieSceneSection) – The section to remove