unreal.MultiUserConnectionStatus

class unreal.MultiUserConnectionStatus

Bases: unreal.EnumBase

Connection status for Multi-User client sessions

C++ Source:

  • Plugin: MultiUserClient

  • Module: MultiUserClientLibrary

  • File: MultiUserClientStatics.h

CONNECTED

Connection established and alive

Type

1

CONNECTING

Currently establishing connection to the server session

Type

0

DISCONNECTED

Disconnected

Type

3

DISCONNECTING

Currently severing connection to the server session gracefully

Type

2