unreal.MultiUserConnectionStatus
¶
-
class
unreal.
MultiUserConnectionStatus
¶ Bases:
unreal.EnumBase
Connection status for Multi-User client sessions
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: MultiUserClientStatics.h
-
CONNECTED
¶ Connection established and alive
- Type
1
-
CONNECTING
¶ Currently establishing connection to the server session
- Type
0
-
DISCONNECTED
¶ Disconnected
- Type
3
-
DISCONNECTING
¶ Currently severing connection to the server session gracefully
- Type
2