unreal.Name
¶
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class
unreal.
Name
(*args, **kwargs)¶ Bases:
unreal._WrapperBase
Type for all UE4 exposed name instances
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classmethod
cast
(object) → Name – cast the given object to this Unreal name type¶
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is_none
() → bool – is this Unreal name set to NAME_None?¶
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is_valid
() → bool – is this Unreal name valid?¶
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classmethod