unreal.NiagaraWaterFunctionLibrary
¶
-
class
unreal.
NiagaraWaterFunctionLibrary
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
Niagara Water Function Library
C++ Source:
Plugin: Water
Module: Water
File: NiagaraWaterFunctionLibrary.h
-
classmethod
set_water_body
(niagara_system, override_name, water_body) → None¶ Sets the water body on the Niagra water data interface on a Niagara particle system
- Parameters
niagara_system (NiagaraComponent) –
override_name (str) –
water_body (WaterBody) –