unreal.OcclusionPluginSourceSettingsBase
¶
-
class
unreal.
OcclusionPluginSourceSettingsBase
(outer=None, name='None')¶ Bases:
unreal.Object
This is a class which should be overridden to provide users with settings to use for individual sounds
C++ Source:
Module: AudioExtensions
File: IAudioExtensionPlugin.h