unreal.OculusFindSessionsCallbackProxy
¶
-
class
unreal.
OculusFindSessionsCallbackProxy
(outer=None, name='None')¶ Bases:
unreal.OnlineBlueprintCallProxyBase
Exposes FindSession of the Platform SDK for blueprint use.
C++ Source:
Plugin: OnlineSubsystemOculus
Module: OnlineSubsystemOculus
File: OculusFindSessionsCallbackProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
on_failure
(BlueprintFindSessionsResultDelegate): [Read-Write] Called when there is an unsuccessful queryon_success
(BlueprintFindSessionsResultDelegate): [Read-Write] Called when there is a successful query
-
property
on_failure
¶ [Read-Write] Called when there is an unsuccessful query
-
property
on_success
¶ [Read-Write] Called when there is a successful query