unreal.OnCanvasRenderTargetUpdate

class unreal.OnCanvasRenderTargetUpdate(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

This delegate is assignable through Blueprint and has similar functionality to the above.

Parameters
  • canvas (Canvas) –

  • width (int32) –

  • height (int32) –

C++ Source:

  • Module: Engine

  • File: CanvasRenderTarget2D.h