unreal.OnTakeRecorderFinished

class unreal.OnTakeRecorderFinished(*args, **kwargs)

Bases: unreal.DelegateBase

On Take Recorder Finished Delegate Signature

Parameters

sequence_asset (LevelSequence) –

C++ Source:

  • Plugin: Takes

  • Module: TakeRecorder

  • File: TakeRecorderBlueprintLibrary.h