unreal.ParameterChannelNames

class unreal.ParameterChannelNames

Bases: unreal.StructBase

Parameter Channel Names

C++ Source:

  • Module: Engine

  • File: MaterialCachedData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (Text): [Read-Write] A

  • b (Text): [Read-Write] B

  • g (Text): [Read-Write] G

  • r (Text): [Read-Write] R