unreal.ParticleAllocationMode
¶
-
class
unreal.
ParticleAllocationMode
¶ Bases:
unreal.EnumBase
EParticle Allocation Mode
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraEmitter.h
-
AUTOMATIC_ESTIMATE
¶ This mode tries to estimate the max particle count at runtime by using previous simulations as reference.
- Type
0
-
MANUAL_ESTIMATE
¶ This mode is useful if the particle count can vary wildly at runtime (e.g. due to user parameters) and a lot of reallocations happen.
- Type
1