unreal.ParticleSystemLODMethod
¶
-
class
unreal.
ParticleSystemLODMethod
¶ Bases:
unreal.EnumBase
C++ Source:
Module: Engine
File: ParticleSystem.h
-
PARTICLESYSTEMLODMETHOD_ACTIVATE_AUTOMATIC
¶ LOD level is determined at Activation time, then left alone unless directly set by game code.
- Type
2
-
PARTICLESYSTEMLODMETHOD_AUTOMATIC
¶ Automatically set the LOD level, checking every LODDistanceCheckTime seconds.
- Type
0
-
PARTICLESYSTEMLODMETHOD_DIRECT_SET
¶ LOD level is directly set by the game code.
- Type
1