unreal.PhysicsType
¶
-
class
unreal.
PhysicsType
¶ Bases:
unreal.EnumBase
EPhysics Type
C++ Source:
Module: PhysicsCore
File: BodySetupEnums.h
-
PHYS_TYPE_DEFAULT
¶ Follow owner.
- Type
0
-
PHYS_TYPE_KINEMATIC
¶ Do not follow owner, but make kinematic.
- Type
1
-
PHYS_TYPE_SIMULATED
¶ Do not follow owner, but simulate.
- Type
2