unreal.PicpCameraChromakey
¶
-
class
unreal.
PicpCameraChromakey
(chromakey_overlay_frame=None, chromakey_marker_texture=None, chromakey_marker_scale=1.0, chromakey_marker_uv_source=ChromakeyMarkerUVSource.SCREEN_SPACE)¶ Bases:
unreal.StructBase
Picp Camera Chromakey
C++ Source:
Plugin: nDisplay
Module: PicpProjection
File: ReprojectionBlendingData.h
Editor Properties: (see get_editor_property/set_editor_property)
chromakey_marker_scale
(float): [Read-Write] Chromakey Marker Scalechromakey_marker_texture
(Texture2D): [Read-Write] Chromakey Marker Texturechromakey_marker_uv_source
(ChromakeyMarkerUVSource): [Read-Write] Chromakey Marker UVSourcechromakey_overlay_frame
(TextureRenderTarget2D): [Read-Write] Chromakey Overlay Frame
-
property
chromakey_marker_uv_source
¶ [Read-Write] Chromakey Marker UVSource
- Type
-
property
chromakey_overlay_frame
¶ [Read-Write] Chromakey Overlay Frame
- Type