unreal.PicpFrameBlendingParameters
¶
-
class
unreal.
PicpFrameBlendingParameters
(source_frames=[], destination_frame=None)¶ Bases:
unreal.StructBase
- /
Blend inputs
C++ Source:
Plugin: nDisplay
Module: PicpProjection
File: ReprojectionBlendingData.h
Editor Properties: (see get_editor_property/set_editor_property)
destination_frame
(TextureRenderTarget2D): [Read-Write] Destination Framesource_frames
(Array(SceneCaptureComponent2D)): [Read-Write] Source Frames
-
property
destination_frame
¶ [Read-Write] Destination Frame
- Type
-
property
source_frames
¶ [Read-Write] Source Frames
- Type