unreal.PicpFrameBlendingParameters

class unreal.PicpFrameBlendingParameters(source_frames=[], destination_frame=None)

Bases: unreal.StructBase

/

Blend inputs

C++ Source:

  • Plugin: nDisplay

  • Module: PicpProjection

  • File: ReprojectionBlendingData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • destination_frame (TextureRenderTarget2D): [Read-Write] Destination Frame

  • source_frames (Array(SceneCaptureComponent2D)): [Read-Write] Source Frames

property destination_frame

[Read-Write] Destination Frame

Type

(TextureRenderTarget2D)

property source_frames

[Read-Write] Source Frames

Type

(Array(SceneCaptureComponent2D))