unreal.PicpOverlayFrameBlendingPair

class unreal.PicpOverlayFrameBlendingPair(id='', source_frame_capture=None, overlay_blend_mode=CameraOverlayRenderMode.OVER)

Bases: unreal.StructBase

Picp Overlay Frame Blending Pair

C++ Source:

  • Plugin: nDisplay

  • Module: PicpProjection

  • File: ReprojectionBlendingData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • id (str): [Read-Write] Id

  • overlay_blend_mode (CameraOverlayRenderMode): [Read-Write] Overlay Blend Mode

  • source_frame_capture (TextureRenderTarget2D): [Read-Write] Source Frame Capture

property id

[Read-Write] Id

Type

(str)

property overlay_blend_mode

[Read-Write] Overlay Blend Mode

Type

(CameraOverlayRenderMode)

property source_frame_capture

[Read-Write] Source Frame Capture

Type

(TextureRenderTarget2D)