unreal.PixelStreamerDelegates

class unreal.PixelStreamerDelegates(outer=None, name='None')

Bases: unreal.Object

Pixel Streamer Delegates

C++ Source:

  • Plugin: PixelStreaming

  • Module: PixelStreaming

  • File: PixelStreamerDelegates.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_all_connections_closed (OnAllConnectionsClosed): [Read-Write] On All Connections Closed

classmethod get_pixel_streamer_delegates()PixelStreamerDelegates

Get the singleton. This allows application-specific blueprints to bind to delegates of interest.

Returns

Return type

PixelStreamerDelegates

property on_all_connections_closed

[Read-Write] On All Connections Closed

Type

(OnAllConnectionsClosed)