unreal.PixelStreamerDelegates
¶
-
class
unreal.
PixelStreamerDelegates
(outer=None, name='None')¶ Bases:
unreal.Object
Pixel Streamer Delegates
C++ Source:
Plugin: PixelStreaming
Module: PixelStreaming
File: PixelStreamerDelegates.h
Editor Properties: (see get_editor_property/set_editor_property)
on_all_connections_closed
(OnAllConnectionsClosed): [Read-Write] On All Connections Closed
-
classmethod
get_pixel_streamer_delegates
() → PixelStreamerDelegates¶ Get the singleton. This allows application-specific blueprints to bind to delegates of interest.
- Returns
- Return type
-
property
on_all_connections_closed
¶ [Read-Write] On All Connections Closed
- Type