unreal.PointerPoseInfo

class unreal.PointerPoseInfo(origin=[0.0, 0.0, 0.0], direction=[0.0, 0.0, 0.0], up=[0.0, 0.0, 0.0], orientation=[0.0, 0.0, 0.0, 0.0], tracking_status=HMDTrackingStatus.NOT_TRACKED)

Bases: unreal.StructBase

Pointer Pose Info

C++ Source:

  • Plugin: WindowsMixedReality

  • Module: WindowsMixedRealityHMD

  • File: WindowsMixedRealityFunctionLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • direction (Vector): [Read-Write] Direction

  • orientation (Quat): [Read-Write] Orientation

  • origin (Vector): [Read-Write] Origin

  • tracking_status (HMDTrackingStatus): [Read-Write] Tracking Status

  • up (Vector): [Read-Write] Up

property direction

[Read-Write] Direction

Type

(Vector)

property orientation

[Read-Write] Orientation

Type

(Quat)

property origin

[Read-Write] Origin

Type

(Vector)

property tracking_status

[Read-Write] Tracking Status

Type

(HMDTrackingStatus)

property up

[Read-Write] Up

Type

(Vector)