unreal.PointerPoseInfo
¶
-
class
unreal.
PointerPoseInfo
(origin=[0.0, 0.0, 0.0], direction=[0.0, 0.0, 0.0], up=[0.0, 0.0, 0.0], orientation=[0.0, 0.0, 0.0, 0.0], tracking_status=HMDTrackingStatus.NOT_TRACKED)¶ Bases:
unreal.StructBase
Pointer Pose Info
C++ Source:
Plugin: WindowsMixedReality
Module: WindowsMixedRealityHMD
File: WindowsMixedRealityFunctionLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
direction
(Vector): [Read-Write] Directionorientation
(Quat): [Read-Write] Orientationorigin
(Vector): [Read-Write] Origintracking_status
(HMDTrackingStatus): [Read-Write] Tracking Statusup
(Vector): [Read-Write] Up
-
property
tracking_status
¶ [Read-Write] Tracking Status
- Type