unreal.PolygonEdgeHardness
¶
-
class
unreal.
PolygonEdgeHardness
¶ Bases:
unreal.EnumBase
EPolygon Edge Hardness
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshTypes.h
-
ALL_EDGES_HARD
¶ Set all edges as hard, overriding edge hardness on existing edges
- Type
3
-
ALL_EDGES_SOFT
¶ Set all edges as soft, overriding edge hardness on existing edges
- Type
2
-
NEW_EDGES_HARD
¶ Create any new edges required by the polygon as hard, leaving existing edges as they are
- Type
1
-
NEW_EDGES_SOFT
¶ Create any new edges required by the polygon as soft, leaving existing edges as they are
- Type
0