unreal.PolygonEdgeHardness

class unreal.PolygonEdgeHardness

Bases: unreal.EnumBase

EPolygon Edge Hardness

C++ Source:

  • Plugin: EditableMesh

  • Module: EditableMesh

  • File: EditableMeshTypes.h

ALL_EDGES_HARD

Set all edges as hard, overriding edge hardness on existing edges

Type

3

ALL_EDGES_SOFT

Set all edges as soft, overriding edge hardness on existing edges

Type

2

NEW_EDGES_HARD

Create any new edges required by the polygon as hard, leaving existing edges as they are

Type

1

NEW_EDGES_SOFT

Create any new edges required by the polygon as soft, leaving existing edges as they are

Type

0