unreal.PropertyAccessChangeNotifyMode
¶
-
class
unreal.
PropertyAccessChangeNotifyMode
¶ Bases:
unreal.EnumBase
Enum controlling when to emit property change notifications when setting a property value. Mirrored from PropertyAccessUtil.h:
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
-
ALWAYS
¶ Always notify that a value change has occurred, even if the value is unchanged
- Type
2
-
DEFAULT
¶ Notify only when a value change has actually occurred
- Type
0
-
NEVER
¶ Never notify that a value change has occurred
- Type
1