unreal.ProviderPollResult
¶
-
class
unreal.
ProviderPollResult
(name='', machine_name='')¶ Bases:
unreal.StructBase
Provider Poll Result
C++ Source:
Plugin: LiveLink
Module: LiveLink
File: LiveLinkMessageBusFinder.h
Editor Properties: (see get_editor_property/set_editor_property)
machine_name
(str): [Read-Write] The name of the machine the provider is running onname
(str): [Read-Write] The name of the provider